Board game by Raymond Mulholland, designed for 1 or 2 players ages 15 and up. Companion to the popular Airships at War (3rd Edition), this module does for airplanes what Airships at War did for Zeppelins. It covers the early development of the A-20 and B-25 gunships and highlights the disaterous Japanese naval defeat (as… Seguir leyendo The Battle of the Bismarck Sea
Board game by Phil Eklund, designed for 1 or 2 players ages 15 and up. Expansion to the popular Airships at War and fully compatible with 3rd Edition rules. This module adds the great bombers of the Great War. Formally published by Sierra Madre Games.
Board game by Phil Eklund, designed for 1 or 2 players ages 15 and up. Players command a dirigible during World War I or in hypothetical World War II situation (yes, the US had military airships in service but took them out of service just before Pearl Harbor, what would have happened if one was… Seguir leyendo Airships at War, 3rd Edition
Board game by Emily Mulholland, designed for children ages 5 through 9. Up to 4 players advance across a board in a race to get the treasure. Along the way, they can climb up cargo nets, fall off planks and discover secrets
Fantasy by John Holland, written for middle to high school level children. Clara is sent on a mission to find out why an artifact has been stolen, but can she overcome the religious differences she has with her partner?